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	<title>Comments on: Web 2.0 and Social Media as Imagination Engines</title>
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	<link>http://www.ia-blog.com/2008/04/11/web-20-and-social-media-as-imagination-engines/</link>
	<description>A blog by Robert Berkman, Editor, The Information Advisor</description>
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		<title>By: Susan Fingerman</title>
		<link>http://www.ia-blog.com/2008/04/11/web-20-and-social-media-as-imagination-engines/comment-page-1/#comment-637</link>
		<dc:creator>Susan Fingerman</dc:creator>
		<pubDate>Mon, 28 Apr 2008 20:13:55 +0000</pubDate>
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		<description>I also heard the term &quot;imagination age&quot; applied to the current time at the recent (April 24-25) Federal Consortium for Virtual Worlds meeting in DC. The meeting focused on Second Life and other virtual worlds, that indeed do both require and inspire imagination. One drawback I see with these &quot;tools&quot; is that it&#039;s really impossible to understand them unless one uses them. Imagination goes only so far. Wikis, blogs etc are somewhat explainable with text and verbiage, virtual worlds must be experienced. My feeble efforts with Second Life have shown me that it&#039;s not quite as easy to utilize as either of those two tools. The main thing I experienced was frustration! It was hard to imagine anything else.</description>
		<content:encoded><![CDATA[<p>I also heard the term &#8220;imagination age&#8221; applied to the current time at the recent (April 24-25) Federal Consortium for Virtual Worlds meeting in DC. The meeting focused on Second Life and other virtual worlds, that indeed do both require and inspire imagination. One drawback I see with these &#8220;tools&#8221; is that it&#8217;s really impossible to understand them unless one uses them. Imagination goes only so far. Wikis, blogs etc are somewhat explainable with text and verbiage, virtual worlds must be experienced. My feeble efforts with Second Life have shown me that it&#8217;s not quite as easy to utilize as either of those two tools. The main thing I experienced was frustration! It was hard to imagine anything else.</p>
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		<title>By: Henry Lewkowicz</title>
		<link>http://www.ia-blog.com/2008/04/11/web-20-and-social-media-as-imagination-engines/comment-page-1/#comment-597</link>
		<dc:creator>Henry Lewkowicz</dc:creator>
		<pubDate>Wed, 16 Apr 2008 06:34:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.ia-blog.com/?p=138#comment-597</guid>
		<description>I&#039;m using my own application - &lt;b&gt;&lt;a href=&quot;http://www.contextdiscovery.com/&quot; rel=&quot;nofollow&quot;&gt;Context Organizer&lt;/a&gt;&lt;/b&gt; - to summarize my reading material. When at a click of a button I see the keywords and the most important sentences - that helps me to quickly decide how useful the information is. In my experience summarization helps with finding specific information in a sea of disparate content and is critical in quickly focusing on the most relevant information. perhaps it can help with innovation too...</description>
		<content:encoded><![CDATA[<p>I&#8217;m using my own application &#8211; <b><a href="http://www.contextdiscovery.com/" rel="nofollow">Context Organizer</a></b> &#8211; to summarize my reading material. When at a click of a button I see the keywords and the most important sentences &#8211; that helps me to quickly decide how useful the information is. In my experience summarization helps with finding specific information in a sea of disparate content and is critical in quickly focusing on the most relevant information. perhaps it can help with innovation too&#8230;</p>
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